setting up blenderlearning the interface
the alien creature built in polygon mesh. skinning, surface painting. it will be posable.
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| shows only surface depth |
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| initial depth-map sketches |
pursuit of high polygon sculpt is highly processor intensive. instead it has surface sculpting by bump map. it will receive diffuse color, reflectivity.
in honor of Giger alien design
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| no texture, teeth detail |



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